Gautier DI FOLCO
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effects systems
28th May 2023
Polysemy: Scoped
haskell
polysemy
design
effects systems
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24th May 2023
Polysemy: Opaque
haskell
polysemy
design
effects systems
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17th May 2023
Polysemy: Onion architecture
haskell
polysemy
design
effects systems
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14th May 2023
Polysemy: Design heuristics: Hiding vs Exposing
haskell
polysemy
design
effects systems
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10th May 2023
Polysemy: Design heuristics: Dispatcher
haskell
polysemy
design
effects systems
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3rd May 2023
Polysemy: Design heuristics: Hiding interpreters
haskell
polysemy
design
effects systems
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21st April 2023
Polysemy: 1.9.0.0 released!
haskell
polysemy
design
effects systems
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5th April 2023
Polysemy: Design heuristics: Grouping interpreters
haskell
polysemy
design
effects systems
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29th March 2023
Polysemy: Design heuristics: Effects layering
haskell
polysemy
design
effects systems
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22nd March 2023
Polysemy: Design heuristics: Split by responsibility
haskell
polysemy
design
effects systems
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15th March 2023
Polysemy: Design heuristics: IO hunting
haskell
polysemy
design
effects systems
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8th March 2023
Polysemy: Async gotchas
haskell
polysemy
design
effects systems
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1st March 2023
Polysemy: Strategy internals
haskell
polysemy
design
effects systems
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26th February 2023
Polysemy: Changing return
haskell
polysemy
design
effects systems
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22nd February 2023
Polysemy: IO
haskell
polysemy
design
effects systems
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19th February 2023
Polysemy: NonDet
haskell
polysemy
design
effects systems
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15th February 2023
Polysemy: AtomicState
haskell
polysemy
design
effects systems
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12th February 2023
Polysemy: Fixpoint
haskell
polysemy
design
effects systems
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8th February 2023
Polysemy: Bundle
haskell
polysemy
design
effects systems
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5th February 2023
Polysemy: Higher order Effects and combined interpreters
haskell
polysemy
design
effects systems
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1st February 2023
Polysemy: Final vs Embed
haskell
polysemy
design
effects systems
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29th January 2023
Polysemy: Tactics binding deprecated workaround
haskell
polysemy
design
effects systems
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25th January 2023
Polysemy: Tactics binding
haskell
polysemy
design
effects systems
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22nd January 2023
Polysemy: Strategies binding
haskell
polysemy
design
effects systems
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18th January 2023
Polysemy: Async
haskell
polysemy
design
effects systems
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15th January 2023
Polysemy: Higher-order effects with Final
haskell
polysemy
design
effects systems
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11th January 2023
Polysemy: Final
haskell
polysemy
design
effects systems
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8th January 2023
Polysemy: Higher-order effects introductions
haskell
polysemy
design
effects systems
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4th January 2023
Polysemy: Input
haskell
polysemy
design
effects systems
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1st January 2023
Polysemy: Embed
haskell
polysemy
design
effects systems
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28th December 2022
Polysemy: Interceptors to buffer
haskell
polysemy
design
effects systems
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25th December 2022
Polysemy: Introduction to Interceptors
haskell
polysemy
design
effects systems
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21st December 2022
Polysemy: Tagged effects
haskell
polysemy
design
effects systems
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18th December 2022
Polysemy: Interpretation and effects inline injection
haskell
polysemy
design
effects systems
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14th December 2022
Polysemy: Interpretation and effects injection
haskell
polysemy
design
effects systems
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11th December 2022
Polysemy: Introduction to Effect interpretation
haskell
polysemy
design
effects systems
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7th December 2022
Polysemy: Introduction to Effect definition
haskell
polysemy
design
effects systems
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4th December 2022
Polysemy: EffectRow design
haskell
polysemy
design
effects systems
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30th November 2022
Polysemy: EffectRow
haskell
polysemy
design
effects systems
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27th November 2022
Polysemy: Introduction to interpreters
haskell
polysemy
design
effects systems
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23rd November 2022
Polysemy: An introduction
haskell
polysemy
design
effects systems
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